You get Intimidation for Free; perfect for your “I am your Ruler” personality. Stoneskin is either a fantastic spell or useless, depending on the type of campaign your GM runs. Click here to toggle editing of individual sections of the page (if possible). This is a blog dedicated to Games Workshop’s Warhammer: Underworlds. However, instead of a distance or damage clause, they get to make the save every turn. See pages that link to and include this page. Find out what you can do. Armor of Agathys isn’t much of a defensive option, but it certainly exists. The Oath of Conquest, however… The Oath of Conquest is a different story. Cloudkill is less action-efficient, but offers an area of effect option to a class that doesn’t have it. While most paladins excel at a mix of damage dealing, surviving, and buffing party members, your main job is soaking damage and crowd control. Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. An English-Game Design student at Northeastern University, Jason appends his love of video games by writing unfinished novels and short stories on the side. They must crush the forces of chaos. The first race any new player reads, the Dragonborn is an essential part of. it's not about forcing a demon cock inside jesus (like usual war metal cliches), this is about reality. Otherwise… Well, you’ll probably be better of with using your spell slots elsewhere. Those who obey it shall be favored. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. oath of vengeance vs oath of conquest, Erik Marteinn was one of Ragnar Lothbrok's warriors. The Oath of Conquest is one of the strongest options for any blossoming Paladin. On average, an enemy has an AC of 13 + Proficiency modifier – in the early game, this estimate is a bit high. This is one of the rarests buffs in the game, since critical hits can be so devastating for your basic rounds. Paladins are often associated with, you know, golden light, and heroism, upholding justice. Paladin: Oath of Conquest. Douse the Flame of Hope: It is not enough to merely defeat an enemy in battle. You’re not going to take a Wizard or Cleric’s job, but your resume will look absolutely spectacular if you try. These paladins understand that they – and they alone – are strong enough to rule. […], As a bard, you are far more than a song and dance man (or woman). Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve… It isn’t enough for these paladins to establish order. The Best Router for Multiple Devices | Best Picks + Buyers Guide, The Best Laptops for Day Trading | Best Picks + Buyers Guide, The Best Headphones for Oculus Rift S | Buyers Guide + Top Picks, 5E Classes Guide | The Classes of 5th Edition Dungeons & Dragons, Drake Hollow Supply Trucks | What are They, How to Get Them, was pretty experimental with subclasses; a lot of interesting choices, sometimes too experimental for their own good. Oath of Conquest paladins emanate an Aura of Conquest starting at 7th level (XGtE, p. 38): Starting at 7th level, you constantly emanate an aura while you're not incapacitated. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. The only problem is that you only get one use of this per short rest. Your abilities similarly revolve around controlling the battlefield, typically through fear tactics. It is really good at attacking people. But they suffer from one thing; a lot of them have a save DC. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Evil) Paladin said he would draw to try and save the sorcerer if I did, and declares he will draw two cards: Rogue - A nonplayer character of the DM’s choice becomes hostile toward you. Play a scourge Aasimar, and at 6th level, people will take 12 damage for just being within 10 feet of you. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. The first race any new player reads, the Dragonborn is an essential part of the Player’s Handbook. All of these spells are going to be solid to utilize, especially Spiritual Weapon since you’ll be able to dish out some decent damage and have a way to regularly use a bonus action which paladins lack unless you go the Polearm Master route. Once you have conquered, tolerate no dissent. On a failed save, a creature becomes frightened of you for 1 minute. If you want a strong frontliner that can quickly and effectively shut down enemies with fear effects, this subclass is one of the best to make use of those fear effects. Consider picking up Wrathful Smite if you’re looking for options to keep people on lockdown, and any magic items that cause fear effects should probably be in your hands. Starting at 15th level, those who dare to strike you are psychically punished for their audacity. If you need to deal with many spooky monsters, use Conquering Presence. That’s not a bad split of damage for spell slots. View/set parent page (used for creating breadcrumbs and structured layout). Overall, really powerful, fantastic spells! Sacred Oath: Oath of Conquest Channel Divinity 1/Short or Long Rest Conquering Strike Guided Strike Extra Attack Aura of Protection Aura of Conquest Aura of Courage Spell Slots: 4 (1st) 3 (2nd) 2 (3rd) Spell Preparation: 8 1st Level Conquest Spells: Armor of Agathys, Command 2nd Level Conquest Spells: Hold Person, Spiritual Weapon Douse the Flame of Hope. You can use your Channel Divinity to exude a terrifying presence. We’re a group of guys from Portland, Oregon who recently got into the game and would love to grow the community here so if you live nearby and want to play some matches let us know. By taking the Oath of Conquest, Paladins lose their veils of falseness. During that 1 minute, these buffs are rather insane. It doesn’t cause Frightened, nor does it do anything to make getting the Frightened condition easier. The critical hit clause is, obviously, super nice. At 18th level, the range of this aura increases to 30 feet. A +10 to an attack turns most misses into a hit. Your Oath spells are fantastic! The Conquest Oath Paladin is one of the few that should have their Constitution be a distant third stat increase. And what’s more awe-inspiring then when your leader takes a super dangerous hit and keeps fighting? That puts them in a rather awful situation – even worse if they only have 5 ft reach and are melee-focused! At last, my Armor of Agathy’s idea might actually be worth anything! When you take the Attack action on your turn, you can make one additional attack as part of that action. It is not sufficient for these Paladins to launch commands. Don’t forget you have this…. Oath of vengance is much more batman like. Douse the Flame of Hope. We highly recommend trying this archetype out for Damage or Defender Paladins. They must crush the forces of chaos. Just remember that you are not merciful – You are Order. 5 temp HP for a spell level is pretty insignificant, but it also reflects 5 damage back. Conquest of India buys nothing of any natural superiority on the part of conquerors, but it is due to lack of character and indiscipline in Indians, who were subjected by exploiting the spirits with division and jealousies between fellow citizens. Strength is an obvious priority, since you need to be able to move easily in heavy armor and attack. Just a thought! It is not enough to merely defeat an enemy in battle. See our Forge Cleric 5E Guide for tips, rules, and builds. Knights of Conquest are a bit different than other paladins. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. The Oath of Conquest. 4. Then you can literally watch them die of psychic pokes. Just… Remember to toss a Fear out every now and then. Get Charisma second, Constitution third. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. You can get a pretty good dog, but he might not be the most effective in fights. If a creature is frightened of you, its speed is reduced to 0 while in the aura, and that creature takes psychic damage equal to half your paladin level if it starts its turn there. It isn’t enough for these paladins to establish order. Watch headings for an "edit" link when available. It does not have an interesting hook like fear for conquest paladins or one-on-one combat for vengeance paladins. They seemed to be good friends. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. The problem is, this is a Synergy-oriented aura. The Oath of Conquest does lend itself to going down the path to darker things. The Ascension ability at level 20 is, of course, all about showing your strength. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. If you want a Dexterity Paladin with Finesse weapons, go for it! This might be one of the best immobilizing effects in the game. Wikidot.com Terms of Service - what you can, what you should not etc. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Sea Elf 5E Guide | Wildemount Elf Subrace from Critical Role, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More. When that situation arises, however… Your enemies will have some issues. Stardew Valley Prismatic Jelly | What is It, Where Do You Get It? They must crush the forces of chaos. The Oath of Conquest is tactically different from its peers. These are the paladins who understand that what is best in life is to crush your enemies, see them driven before you, and to hear the lamentations of their women. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature becomes frightened of you for 1 minute. A blade can end a life. They have the power, the magic, the authoritative voice. It isn’t enough for these paladins to establish order. You can spend an action to get a minute-long buff. The aura extends 10 feet from you in every direction, but not through total cover. Unless otherwise stated, the content of this page is licensed under. . The problem is, this is a Synergy-oriented aura. A +10 to an attack turns most misses into a hit. Your victory must be so overwhelming that your enemies' will to fight is shattered forever. It also gets a +2 to Strength, +1 Charisma, a breath weapon, and some damage resistance. View and manage file attachments for this page. It is not enough to merely defeat an enemy in battle. The more fear effects you have, the better. On average, an enemy has an AC of 13 + Proficiency modifier – in the early game, this estimate is a bit high. Via: dmdave.com. Guided Strike. Bestow Curse makes low DCs slightly more viable, if you target their Wisdom score with the curse. While I would have loved to see something like “Your melee weapon attacks force the target to make a Will Save or become Frightened,” this ability has near perfect combat stats. Then, your draconic empire can truly begin! Rule with an Iron Fist. A paladin who takes this oath has the tenets of conquest seared on the upper arm. Charisma, to make your Fear spell better, and to boost your DC on Channel Divinity. Whenever a creature hits you with an attack, that creature takes psychic damage equal to your Charisma modifier (minimum of 1) if you’re not incapacitated. It isn’t enough for these paladins to establish order. In addition, your enemies have disadvantage on attack rolls thanks to being Frightened. Gengis Khan would basically give a city an opportunity to surrender. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success. At level 15, the Paladin normally gets a defensive ability. Fear can end an empire. I know Martial Adept can give you an attack that causes fear, but it’s pretty much a one-use ability at the cost of a feat, so you’d be better off multiclassing to Fighter if you want it. lyrical themes dipping into esoteric philosophy about the very concepts about peace and war, and how one cannot exist without the other. Conquest Paladins are experts at one-on-one and keeping their foes in one place, making them excellent for crowd control, but also opening themselves up to be targeted if the only target within range. You are an offensive tank that relies on frightening your enemies, so your stat priorities are going to be somewhat different. […]. In addition, assuming your DM lets you select bonus feats, consider picking up Dragon Fear to turn your breath weapon into a Fear effect. You gain oath spells at the paladin levels listed. I don’t think that makes as good a use of the Paladin’s features (especially for this subtype), but it is far from a bad decision. Join the Scoundrel Game Labs Mailing List! Conclusion – Our Take on the Conquest Oath Paladin, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Forge Cleric 5E Guide | Rules, Tips, Builds, and More, Best Bard Spells in 5E Ranked | Bard Spells 5E Guide, The Great Old One Warlock 5E Guide | Rules, Tips, Builds, and More. Append content without editing the whole page source. Your goals are to be the leader of not just your party, but an empire. You also need to be the cause of the Frightened effect; you need Charisma, to make your Fear spell better, and to boost your DC on Channel Divinity. A paladin who takes this oath has the tenets of conquest seared on the upper arm. […], There are six interesting types of patron for a warlock in D&D. In almost all cases… a +10 will be enough. Twilight Cleric 5E Guide | Rules, Tips, Builds, and More. Oath of Conquest. View wiki source for this page without editing. Another oldie but goodie, the Half-Orc just has too many things that make it useful for this class. At 18th level, the range of this aura increases to 30 feet. Get Charisma second, Constitution third. The Breath Weapon offers an alternative to Cloudkill in those awkward swarm fights, and you won’t be using a spell slot. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. Click here to edit contents of this page. This may not be surprising. It’s a decent source of damage. Oath of the Ancients 5E Guide | Ancient Paladin 5E, Oath of Vengeance 5E Guide | Rules, Tips, Tricks and More, Curious about getting started as Forge Cleric? Becoming a benevolent overlord by the sword doesn't mean putting them to the sword after they surrender. Change the name (also URL address, possibly the category) of the page. This is a good combination tool if you desperately need to make a target fail their saves. The Oath of Conquest was one of the sacred vows that paladins could choose to take when they reached a milestone in their journey of faith. He also helped Ragnar recruit warriors by holding a meeting of Vikings in his home. Then you must grow mightier and meet the challenge, or fall to your own ruin. Bards have powerful and unique magic. While seemingly evil, the Conquest Oath Paladin can realistically be any alignment. Oath of Conquest Spells Paladin Level Spells 3rd armor of Agathys, command 5th hold person, spiritual weapon 9th bestow curse, fear 13th blight, dominate beast 17th dominate person, insect plague Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity options. General Wikidot.com documentation and help section. That means that, to make the best use of them, you’ll need high Charisma, something a, 5th Level – Hold Person, Spiritual Weapon. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. That hinders your ability to keep them frightened, unless they have low Wisdom scores or someone else is debuffing their saves. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. They must crush the forces of chaos. It isn’t enough for these paladins to establish order. count_vulvagour vorherrschaft's blood-caked, sharp-speared, nihilistic wet dream is truly an 'oath of conquest'. Since you have Improved Divine Smite, the extra hit will add quite a lot to your typical Action. Our Oath of Conquest (i.e. If you’re fighting something with many natural attacks, then you’ll be invincible. Creative Commons Attribution-ShareAlike 3.0 License. Well, technically, this is defensive, but still; you’re hurting people. Get your Divine Smite ready, cause you’re about to break the planet with your opponent’s face. In almost all cases… a +10 will be enough. Dominate Person, however, works at nearly all levels, since Humanoids are always threatening. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. In the player's handbook, we already have the Oath of Vengeance, which is another sort of darker paladin. Then, your draconic empire can truly begin! You get so, so much more durable, and it’s rare for any class other than Barbarians to get such a wide spread of resistance. to get your enemies Frightened. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. The buff gives you; And that’s only once per long rest. If you plan on using Divine Smite and a 4th level spell slot, then a +10 might be worth your while, just to guarantee the burst. The aura extends 10 feet from you in every direction, but not through total cover. Fear can end an empire. So, if you’re wondering about whether or not a +10 will be worth it, check out your own AC and compare the defenses of yourself to your enemy. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. They are no longer aligned with justice and hope. These paladins understand that they – and they alone – are strong enough to rule. It also gets a +2 to Strength, +1 Charisma, a breath weapon, and some damage resistance. Pure damage options include Spiritual Weapon and Cloudkill. Charisma is incredibly important for this subclass; you. It’s much better in that you target any creatures you want – so you don’t even friendly fire if you’re allied against a Type that would be commonly turned, like Undead. Notify administrators if there is objectionable content in this page. It isn't enough for these paladins to establish order. Erik was among the first few people who supported Ragnar in his claims of traveling to the West. Oath of conquest is easily the most fitting for life drain & weakening aura. Strength Above All. The identity of your new enemy isn’t known until the NPC or someone else reveals it. You also need to be the cause of the Frightened effect; you. They must crush the forces of chaos. In addition, assuming your DM lets you select bonus feats, consider picking up Dragon Fear to turn your breath weapon into a Fear effect. Learn about an interesting option with our Great Old One Warlock 5E Guide! However, your level 2 spell slots should be exclusively for Fear. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. This is the same ability offered to the Cleric of War, a really, really powerful domain. That’s huge even in the 2 attack case, and against enemies that kill you in a thousand tiny hits… You’ll be unstoppable! The best feats that synergize with the Oath of Conquest features are Heavy Armor Master, War Caster, Tough, Great Weapon Master, and Polearm Master. We have varying degrees of … They must crush the forces of chaos. Jeremy Crawford: The Oath of Conquest for the paladin is a little bit of a walk on the dark side. , a really, really powerful domain. Something does not work as expected? Rule with an Iron Fist. If you want to discuss contents of this page - this is the easiest way to do it. Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20. You can use your Channel Divinity to strike with supernatural accuracy. Douse the Flame of Hope. It isn’t enough for these paladins to establish order. OATH OF CONQUEST The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Oath of Conquest Spells Paladin Level Spells 3rd armor of Agathys, command 5th hold person, spiritual weapon 9th bestow curse, fear 13th blight, dominate beast 17th dominate person, insect plague Channel Divinity When you take this oath at 3rd level, you gain The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. this incredibly consistent, and very creative effort sets itself … Not bad… But your DC is super important here. It’s a shame you get it so late, since your spellcasting brethren had this at around level 9… But that’s normal for Paladins. That means that, to make the best use of them, you’ll need high Charisma, something a Paladin can’t usually afford to use. But they suffer from one thing; a lot of them have a save DC. Dominate Beast is only useful in specific, early-game scenarios, since Beasts don’t really scale well after CR 9. Oath Spells You gain oath spells at the paladin levels listed. It isn’t enough for these paladins to establish order. But maybe don’t make a build around it. Xanathar's Guide to Everything- Required Level to wear: 70. 2 Oath Of Conquest. Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Mechanically, the Conquest oath is an incredibly powerful crowd-control option for a paladin. Charisma is incredibly important for this subclass; you need to get your enemies Frightened. It isn’t enough for these paladins to … You shall rule until a stronger one arises. Notify me of follow-up comments by email. Xanathar’s Guide to Everything was pretty experimental with subclasses; a lot of interesting choices, sometimes too experimental for their own good. A paladin who takes this oath has the tenets of conquest seared on the upper arm. This may not be surprising. They brook no disobedience, and command considerable might. My idea was mere speculation. Everything else on this list – Bestow Curse being a somewhat edge case – belongs in crowd control. D&D Oath Of Conquest The Oath Of Conquest calls to Paladins, who find magnificence in a fight and the defeat of their opponents. At this point, you probably want 20 Charisma, thanks to all of your abilities that rely on it. Since most monsters in melee have a minimum of 2 attacks, that tends to mean you reflect 10 damage per round. Keep ‘em in range of that rapidly swinging sword. They are no longer aligned with justice and hope. Consider picking up Wrathful Smite if you’re looking for options to keep people on lockdown, and any magic items that cause fear effects should probably be in your hands. As such, aura of conquest becomes less a way to dominate big boss monsters and more a way to bully their lackeys, which is in fitting with the characterization of the oath. It isn’t enough for these paladins to establish order. It’s a great debuff, and would be an easy choice for your Channel if you were most other subclasses. Your tenets revolve around domination through strength, rewarding those who are loyal, and destroying enemies so completely that they never wield a weapon again. Tenets of Conquest. When you take the Attack action on your turn, you can make one additional attack as part of that action. However… the Oath of Devotion is frequently knocked as the “ vanilla ” option for crazy. You ; and that ’ s Divinity options are both really, ridiculously good used for creating breadcrumbs and layout... The battlefield, typically through fear tactics the path to darker things enhances the paladin gets... Walk on the dark side “ I am your Ruler ” personality armor of for... Want a Dexterity paladin with Finesse weapons, go for it within 10 feet from you in every,! You for 1 minute they suffer from one thing ; a lot of them have a save.. 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Conquest ' for it to toss a fear out every now and then of Service - what you should etc. Discription of the few that should have their Constitution be a distant third increase. Player reads, the range of this page has evolved in the game or useless, depending on the.... The subjugation of their enemies it isn ’ t be using a spell level pretty... Oath there is objectionable content in this page - this is a different story on Channel Divinity – are enough... Are not merciful – you are psychically punished for their audacity, thanks to special... Martial prowess defensive, but clever use can cause heavy amounts of follow-up damage with the commanding. Psychic pokes easiest way to output huge numbers with no resources… other a! Archdevil Bel, warlord of Avernus, counts many of these paladins to establish order 2! Unwilling to conquer planets two Channel Divinity fails darker paladin enough for these paladins to establish order is an part.